Facebook Credits - Game Over, They Win
I believe in a couple of years Facebook Credits may become the defacto online currency of the web. That is of course until something else comes along.
There are always advantages to being big - speed is not one of them. It's my view that if your games website is part of a larger whole, you need to get yourself freed from that relationship.
The bigger and more established your site is, the less likely you will be able to change or move. The online games world is moving fast right now. There is a huge value in being able to survey the landscape of games and being able to move.
Big sites and established players are in weak positions and there for the taking in so many ways. Many are late to viral (social) gaming, disaggregated distrubution or microtransations. Move fast, attack weakness and get out from under your overlords.
Your site can't change in months - it has to change in weeks or days. The faster you can extract yourself from a corporate parent the better. Speed, agility and mobility should be your mantra!
What do you think? Am I nuts? Let me know
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Just to keep everyone informed on the web. Big HUGE numbers for FarmVille. Now you know why you get some many updates.
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We've yet to see a big portal or game site take EVERYTHING. None of the older sites, have taken the long tail approach and accepted every game that comes their way.
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Since in and around 2001* big portals (AOL, MSN, Yahoo etc.) have been where a game developer needed to be in order to sell and make money in the downloadable game world. They needed the eyeballs and had no other way to sell their games. The portals held all the cards and extracted heavy, heavy margins - up to 40%.
Times however they are a changing! In the last 2 years the price of downloadable games have dropped (iPhone is a big reason for that) and the developers have taken back control of their products. Companies like Popcap and BigFish Games are becoming portals in their own right and creating verticle businesses where they create, produce and publish their own games on their own sites. They are able to sustain the lower price points because they never were getting that much money in the first place! Throw in the fact that there are more arenas to buy games (Steam and Amazon) and you've got a revolt. Big portals are a relic and we don't hold a big stick anymore. If there is not a new way to make big money on downloadable games there is no way to sustain the size of the portals. The bigger question becomes? Why should I come to Yahoo Games? AOL Games or MSN Zone? *In 2001 the online ad market crashed and it looked like the online game business was in trouble. The download try before you buy model came in and sustained the online games industry for many years.Comments [0]
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